Tuesday, October 23, 2007

Sneeze

Here's a snotty bit of goodness. I've been working with some people at work on a short video (targeted at school kids) to promote "germ awareness." Washing hands, and the like. So, there's a slo mo sneeze in there, and I created the particles and fluids and snot and spit coming out of our talent's mouth. (All artfully exaggerated, for the kids' enjoyment).
Created in 3ds max using particle flow and blobmesh objects. Rendered passes: diffuse, ambient occlusion, beauty, specular- for each of three parts of the sneeze: the small particle spray, the main globs coming out of the mouth, and the beautiful dripping from her nose. Comped in After Effects, augmented with a few AE particles along the way. In retrospect, I wish this was an HD project, it looks much more impressive in higher rez. Anywho, enjoy.






Monday, October 15, 2007

Blackberry Spot

So here's what I've been working on lately: a Blackberry spot for T-Mobile with Chicago post house Outsider, Inc. We were given a Maya model of the phone, but as the project progressed it became clear that it needed some modeling changes, shading upgrades... Overall maintainance issues abounded. So in all, my contributions here were the following:

-some modeling, shading
-animation
-background creation
-lighting
-rendering

The shots were cut together at Outsider. Although a stressful experience, I learned a lot and wish the best for the awesome crew I worked with. Chears!